LIBRARY · NYU GAME CENTER / MAGNET


The Game Center is the Department of Game Design at the Tisch School of the Arts / New York University.  The NYU Game Center is dedicated to the exploration of games as a cultural form and game design as creative practice.

 

The Library provides access to digital games within a context of critical analysis and discussion. With a catalog of nearly 3,000 game titles, the library is a community center, hosting student clubs, curated exhibitions, and tournaments.

 

The furniture system is designed to adjust to the many activities of the Open Library. The elements include  a desk, custom shelves for board games, cartridges and books, movable shelves for technical equipment and consoles, and boardgames tables.

Furniture and space identity design

Client:
NYU Game Center · Open Library

Tisch School of the Arts

Location:
Magnet Center, Brooklyn, New York

Year:
2015

In collaboration with:
Takeshi Miyakawa Design