WAITING ROOMS · NEW YORK CITY
The goal of the game you discover through play.
– Eric Zimmerman
Waiting Rooms is a large-scale installation designed with game designer Eric Zimmerman.
This work-in-progress explores the themes of bureaucracy, immigration, economic inequality, and the systematization of contemporary life. The Rubin Museum was transformed into a series of absurdist waiting rooms governed by a topsy-turvy social economy through which players progress in sometimes collaborative and sometimes competitive ways.
Large-scale physical installation
Game designer Eric Zimmerman
The Rubin Museum of Arts · New York City
Brainwave Series · Brainwave is supported, in part, by public funds from the New York City Department of Cultural Affairs in partnership with the City Council. Waiting Rooms is presented in collaboration with Psychology Today.
Ida C. Benedetto