OPEN LIBRARY · NYU GAME CENTER / TISCH
Nathalie Pozzi
The Game Center is an interdisciplinary program at New York University that explores the design and development of games as a creative practice.
The Open Library provides access to digital games within a context of critical analysis and discussion. With a catalogue of nearly 3,000 game titles, the library is a community center, hosting student clubs, curated exhibitions, and tournaments.
The modular furniture system is designed to adjust to the many activities of the Open Library. The elements include a 10' long desk, movable shelves, and rolling stools that use magnets to form a larger board game table.
Furniture and space identity design
Client:
NYU Game Center · Open Library
Location:
Tisch School of the Arts, New York City
Year:
2012
In collaboration with:
Takeshi Miyakawa Design