WAITING ROOMS · NEW YORK CITY
Nathalie Pozzi
The goal of the game you discover through play.
- Eric Zimmerman
Waiting Rooms is a large-scale installation developed with game designer Eric Zimmerman.
This work-in-progress explores the themes of bureaucracy, immigration, economic inequality, and the systematization of contemporary life. The Rubin Museum was transformed into a series of absurdist waiting rooms governed by a topsy-turvy social economy through which players progress in sometimes collaborative and sometimes competitive ways.
Large-scale physical installation
Collaboration with
Game designer Eric Zimmerman
Location
The Rubin Museum of Arts · New York City
Event · Brainwave
Supported by public funds from the New York City Department of Cultural Affairs in partnership with the City Council.
Presented in collaboration with Psychology Today.
Year
2016
Photography
Ida C. Benedetto
Thanks to:
Tim McHenry
Nicole Leist
Laura Lombard
Kaho Abe
Corrine Brenner
Mattie Brice
Ruth Charny
Naomi Clark
Stephen Clark
Ric Delgado
Kaitlyn Ellison
Justin Field
Gwynna Forgham-Thrift
Nick Fortugno
Aaron Freedman
Jesse Fuchs
Aaron Gaudette
Dalton Gray
Julian Hyde
Alexander King
Flourish Klink
Sydney Mainster
James Marion
Andrea Morales
Toni Pizza
Ben Rotko
Ben Sironko
Winnie Song
Jimi Stine
Geoff Suthers
Tim Szetela
Jonathan Zungre